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Should you listen to appstore reviews?

I'm sure you will agree, that is a pretty good review of Hello Human. With 5 stars too! How fantastic. I mean, truly. This is why I make...

Hello Human - Launch Day

Today is launch day for my new game Hello Human. This is my 6th game launch for Kinoro Games, and arguably the most ambitious. Hello...

Hello Human - free beta begins today

Good morning, Following on from yesterday's announcement, I can now confirm that Hello Human is now free to play and test for android...

Hello Human - Coming 8th May 2020

Good evening everyone, I hope lockdown is treating you well and that the time is flying by. But if not, perhaps a new game to pass the...

Make Squares - who needs a publisher?

Remember that retro game with the falling blocks? The one where you have to arrange them neatly to create horizontal lines? Of course you...

Orb Zen - Coming soon

Happy new year everyone. What better way to bring in the new year with a brand new game. Let me introduce you to Orb Zen - a puzzle game...

Circles Incoming now available to test

Well, the wait it nearly over for my new game. If you're an Android user you can get a sneak peek right now! Simply follow the link below...

Kinoro Games Ltd

I am pleased to announce that Kinoro Games is now officially a limited company. I look forward to creating many more games in the coming...

Origins of a solo game dev - Part 3

I was going to begin work on the first major update to Taps just now. Sadly however, the battery just died on my laptop. Instead...

Origins of a solo game dev - Part 2

So, Bungee Ninja seemed like a moderate success (see part 1) and now was the time to build on that success with an exciting, original,...

Origins of a solo game dev - Part 1

In this series of posts, I will be delving deep into my game development journey and bringing you classic memories of some truly awful...

Welcome

And so it begins. No hang on, that is a really bad way to start. I'm sure I recall my English teacher in year 11 saying that you should...

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